One of the Sega Dreamcast's most iconic titles, Jet Set Radio (Jet Grind Radio in North America), has been announced for the PlayStation Vita alongside the PS3, Xbox 360, and Wii. Jet Set Radio, known for its distinct graphics, is a game where you rule the streets through inline skating and graffiti, amongst other things. Because of the uniqueness of the game, it has a large following -- even to this day. A huge stir of excitement has been created by fans of the game who have wanted to see an HD release of the game, which first saw the light of day over 10 years ago.
Jet Set Radio looks amazing in its original form due to its use of cel-shading, a type of non-photorealistic rendering designed to make computer graphics appear to be hand-drawn [wiki], and will surely be seen as eye candy in high definition. The Vita release will be at the same time as its console counterparts and will make use of the handheld's touch screen.
Showing posts with label e3 2012. Show all posts
Showing posts with label e3 2012. Show all posts
Friday, May 25, 2012
Thursday, May 24, 2012
Sony to Partner with OnLive?
Its no lie that Sony has been pushing cloud technology lately within the company's PlayStation Network. For example, PS+ subscribers already have access to features, such as cloud storage, to backup game saves.
Apparently, word has gotten out that Sony plans to somehow integrate cloud gaming via the most likely contender, OnLive.
For those who don't know, OnLive is a platform in which gamers can play videogames via the cloud on a number of platforms from PCs & Macs to iPads and even hardware stripped netbooks through streaming. Streaming is what makes OnLive unique and desirable to companies like Sony, because no longer would gamers have to spend time, sometimes hours, waiting for a game or demo to download. The ability of instant digital gameplay would be a huge attraction to PlayStation over its competition.
The PS Vita could easily benefit from a service like OnLive as one of the most controversial issues with the handheld is its proprietary, and necessary, memory cards. If games could be streamed to the Vita via WiFi, gamers could opt for a smaller capacity memory card improving the affordability of the console.
It seems that PS+ will have a major role, in regards to tweets from a couple company related VIPs. It has also been made clear that more of this will be announced from Sony during E3.
Labels:
e3 2012,
onlive,
playstation,
playstation+,
ps+,
psn,
sony partnering with onlive
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